Dice Tower Dish is a blog about board games and food. Two of my favorite things. One I literally cannot live without.

Dish strives to provide candid, informative interviews with the designers and personalities that make our hobby the eclectic, friendly, and fascinating place we all know it is. Hopefully these interviews have the casual feeling we all get when we sit down to dinner with friends.

Dice Tower Dish is a proud member of the Dice Tower Network

Welcome back to the final segment of my much delayed interview with Ignacy Trzewiczek. The interview went right on time; the delay is that it took me nearly 2 years to write it up and present it in website format. And yes, I am still copy and pasting Ignacy’s last name. The food has come and gone; I ate it all. And we have just finished talking about Ignacy’s experiences at the Spiel des Jahres in 2019. So now, conversation is moving towards the current Spiel – current in 2022, that is…

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Welcome back to my dinner with Ignacy. The food has arrived, and I have been endlessly entertained by tales of an early gaming industry in Poland. Our waiter, however, seems a bit more concerned that Ignacy is barely eating. Little does he know, Ignacy sustains himself with storytelling, potatoes, and onions.

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Welcome back to a wonderful steak dinner with designer and publisher Ignacy Trzewiczek. Well, I had steak. He had a potato.

This interview happened back in July 2022 at Dice Tower East, but the stories Ignacy tells about the early days of gaming in Poland are just timeless. I find it fascinating to look back because 1) Ignacy and I are now pretty good friends, but back then I did not know him. And 2) the game designs talked about have already released and left their mark for better or worse.

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Welcome back to another edition of dinner with Ignacy. The food is arriving, and Ignacy is on a roll talking about creating an industry in the wake of the fall of communism. Today – creating a user base through conventions.

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Welcome back to an interview dinner with Portal Games founder and designer Ignacy Trzewiczek, that I was lucky enough to hold during Dice Tower East 2022. Ignacy was describing the gaming scene in post-communist Poland around 1991; Role Playing Games were heard of, magazines were starting to come out, but there were no games as of yet.

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Welcome to another from the lost archives of dinners with Corey. Back in July of 2022, during Dice Tower East, when we thought the world was going back to normal, I was fortunate enough to corner one Ignacy Trzewiczek, founder of Portal Games, designer of Robinson Crusoe, Imperial Settlers, and many more. Before you ask – yes, I can pronounce it (badly), and yes, I have to copy and paste the spelling every time. This interview is two years in the making, mostly due to my gnat like attention span, but since then Ignacy has become a good friend, as well as a co-host on Board Games Insider (shameless plug). I still find Ignacy’s stories amazing, timeless, and a unique insight into how to truly create a board game culture.

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Welcome back to the final installment of a summer interview with game designer Henry Audubon. It might be summer 2022, but who’s counting? We have finished a fabulously filling Indian feast. We are making our way out of the restaurant and back to the hotel and convention center for RageCon. And, as true geeks are want to do, we are talking about Star Wars.

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Designer Henry Audubon and I are finishing up a wonderful Indian feast in Sparks, Nevada during the 2022 RageCon Convention. And with our caloric requirements more than fully sated, our spice addled minds are bouncing from topic to topic, lighting on every tangent and shiny bauble that crosses our minds’ peripheral eye. Always the professional interviewer, I gently nudge the topic back to game design. It won’t stay there…

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Welcome back to a lovely Indian feast with game designer and philosopher Henry Audubon. The food has arrived, and we are relaxed and rambling. Henry has started discussing his method for creativity, which is a bit different from the standard “create, iterate, edit” method in gaming.

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I have recently escaped from the very end of RageCon in Sparks, Nevada with the designer of Parks, Trails and Cosmoctopus Henry Audubon, and we are enjoying a wonderful Indian feast. In reality, this all happened more than a year ago, but I’m pretending I’m right there. It was actually such a fun time, I do honestly remember it like it was recent. The food has arrived, and we have ventured into the sated realm of philosophy, math, and history.

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